Campaigns/GK-Austin 10-3-19/Seraphina

Alpha
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Beta
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Gamma
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Delta
The party (Selena, Sirona, CHA-53, Kinder, Slapjack, Tarla) arrived at the edge of a Dwarven City. The front of the, the top level of the massive complex that was roughly circular, following a huge downward borehole. Behind them, a glimpse of the Ice Planets perpetual and lethal ice storms.

They met a suspect af dwarf named Loafee, who offered to take the party of a tour of the museum in exchange for the rarity Kinder possessed: Corn. Loafee bragged that he could get into places no other could, and the party accepted his offer. He dropped his hat and places an ear of corn in his hair, and marched them to the museum.

Inside the museum, the party was bored of all the artefact whose mundane histories were recited until Loafee finally got the to prized artefact - The Brick of Hamndsburg. The thing was nearly 2 meters long, and easily weighed over 100 lbs, and the party was dismayed at the difficulty in stealing it. While Loafee insisted they should not steal it, Selena noticed (via True Sight) that a Spider Goblin had been hiding on the roof; and both her and Loafee observed that this was a fake!

"The real one must be in the King's Reliquary!" - Loafee, I think.

His schemes to have them gain entry by dragging the party before The King of the Dwarves during a trial, and feigning upset over Kinder's "Special" (aka rekt and inedible) ear of corn. The King, absolutely sick of Loafees shit, declare they are be sent to their deaths...

Via auto-guillotine..

Which resides in the reliquary.

The party gets down there, and debates their new move while the guards try to remember if they take the stuff from the prisoners *before* or *after* their heads are chopped off. Kinder inspects the Sentient guillotine who possesses a near sexual lust for slicing things, and they become ... something special. no h8. Selena pulls the spider goblin down to interrogate it, only to discover the desired info from the guards - spider goblins have been aiming to steal (and destroy, it says) this artefact since forever.

In the commotion, The King finds his way down, only to discover everyone still alive, to include the spider goblin. Sera, the bug girl, is also on the scene, and declares "I told you so, now gimme dat artefact", to which The King agrees.

Tarla demands, because of her corporate status, to marry Kinder of the auto-guillotine, and the crews last request. The King is a huge softy, and is totally thrilled to have a wedding that he doesn't have to officiate - The King and Sera become *part of* of the wedding party, and while all that malarkey is occurring...

Selena, Sirona, and the spider goblin swap the brick with a fake, and f-f-f-ucking take off during the "kiss the... each other", commotion. They trio stick to the ceiling, invisible. Sirona places the Archon necklace deep inside the Brick.

Sera takes the brick, spots the fake, but tries to quietly sniff out the party, but the disappearance of the spider goblin has the guards in a huge uproar, and she leaves.

Loafee cashes in on his promise to get un-caught, activating the Blink spell bound to his hat. The party, with the spider goblin, head of MAIN.

MAIN
Gunner is here, and 2 Sera's hold each of the previous artefacts. Gunner asks for the 3rd, and a 3rd Sera comes out to take it.

As the debate wears on, Sirona hands over the brick. The spider goblin escapes, while 20+ Sera's all come out of nowhere to put this thing back together.

Spider goblin returns with a small army. Sera finishes the weapon, and her copies all duck. The party ducks.

A green beam of pure corruption slice thru the army, anyone who hadn't ducked dies a gruesome death by being sliced in half by their own rotting corpse. The copy of Sera wielding the weapon also, dies, but another takes her place.

Laughing, Sera sneers that shes gonna try it on the Dwarves next. As her and the weapon attempt to pass through the gate, the conflicting energies peel her apart across the entire local spacetime curve, and every copy scream for a horrifically long time while they all boil and melt. The weapon is destroyed, melting alongside its wielder.

The party, in their victory, spot a tiara made of chitinous thorns, and 3 eyes. CHA-53 picks it up, and discovers the birth of a new Celestial - Santa Seraphia, who immediate becomes soulbound to the robot...

Then they all Jump to Anamsis!

--

notes dumpzone

 * Alpha
 * READ
 * The Gate stand at the center of a massive underground cavern, and stand atop a massive pile of rubble (dark elf)
 * Out of the rubble you see various insectoid demihumans (purp clones)
 * close prox to purpgirl, let party name her
 * shes got clones building herself a palace
 * calls the party " bludkinstaam " and " bludkin "
 * culture check, its an ancient racial slur *against* demihumans, and she says it was a smile like shes a southern plantation owner.
 * needs help, she keeps getting attacked!
 * Go get 3 artifacts and bring them back so she can defend herself
 * She promises to give coords to MAIN
 * Beta
 * sphere of tombilton - green corrupting orb
 * gate is inside a massive crypt full of low-tier undead
 * PCs may find high tier undead, and loot if they investigate
 * the gate is at the EXIT, so zero reason to explore unless they want to
 * place is a maze/labyritnh where all pathways lead back to the gate room,
 * so i can always spit them out at the gate if i have to
 * head to orc town!
 * random encounters, but not required
 * orc town
 * more like an ant hive, vestibules carved out of passage as room for various things
 * one random room will be where they keep the artifact
 * guarded by old mage, who whispers warnings before he is slain
 * carries a heal staff with +1 life elemental magic to wielder
 * otherwise just random encounters
 * Gamma
 * shimmering spike
 * opens ancient dwarven ruins infested with falmer huts and shit
 * everything that isnt heavily shielded has been smashed/torn apart
 * falmer loners can be found tearing at the walls for noises the party cant hear, from the equipment
 * might be able to pure sneak, if they play it cool
 * inside a lab, theres a room too bright to see anything, even with closed eyelids
 * falmer use it as a silence room, ironically. they arent bothered by the light
 * will instintively follow the shimmering spike if the PCs steal it... fun times
 * falmer use it as a silence room, ironically. they arent bothered by the light
 * will instintively follow the shimmering spike if the PCs steal it... fun times